C declarations from header files can be directly accessed in a state machine model. This includes custom types, like structs, unions and enumerations as well as functions and variables. The generated code directly includes the used header files.
Breakpoints can be set on transitions and states. If a breakpoint is reached, the simulation engine suspends before the transition or the state is executed. Using conditional expressions allows for a more fine-grained control of the simulation run.
The execution state of a simulation can be stored as a snapshot. A snapshot comprises all active states as well as variable values. Simulation snapshots can be restored at any time to avoid repetitive manual debugging steps and thereby saving time.
The Professional Edition of YAKINDU Statechart Tools comes with professional support. Using the mail support function in the tool ensures that user feedback is directly sent to the right track. Our help desk is always looking forward to incoming requests.
The YAKINDU team is happy to announce YAKINDU Statechart Tools 2.8.0 and the first release candidate of the Professional Edition! The product bundle of SCT is...Read more
Im ersten Teil dieser Reihe hatten wir mit Hilfe von YAKINDU Statechart Tools das Verhalten einer Jalousiesteuerung als Zustandsautomat modelliert und dabei...Read more
In der Informatik geht es darum, mit Hilfe von Computern oder computergesteuerten Anlagen bestimmte Aufgaben zu lösen. Beispiele dafür sind die Erstellung...Read more
Did you ever program an Arduino? Have you ever been worried about complex control flows written in pure C? Maybe you have already heard of statecharts and...Read more
You may know code refactorings from your favorite IDE; they help restructuring your code in order to keep it clean and readable. Similarly, YAKINDU Statechart...Read more